Supported Games
LoopLogic Golf supports a wide variety of game formats for individuals, teams, and full groups. Below is a quick rundown of each format you can pick when setting up a round or trip.
Note: Team-based games support both foursomes and fivesomes. With a fivesome, the extra player is included in the team's pool of scores — so formats like Two Net, Three Net, Hi-Lo-Total, and the net/gross combo games (One-One through Three-Two) work the same way, just with one more ball to choose from.
Hi-Lo-Total
A 2-vs-2 team game played for three points on every hole. One point goes to the team with the lower of the two low scores (Low), one to the team with the lower of the two high scores (High), and one to the team with the lower combined total (Total). Holes can be tied, in which case those points carry over or are halved depending on your group's convention.
Nassau
The classic golf wager. A Nassau is really three separate match-play bets: the front 9, the back 9, and the overall 18. You can play it head-to-head or 2-vs-2, and "presses" (new side bets opened when a team falls behind) are a common add-on.
Sixes
A foursome game in which the partnerships rotate every six holes, so each player teams up with each of the other three players for a six-hole match. By the end of the round, every pairing has played together exactly once.
Nines
A three-player game where nine points are distributed on each hole based on score. The best score earns 5 points, the middle score earns 3, and the worst score earns 1. Ties split the points evenly (for example, two players tied for best each get 4). Highest total at the end wins.
Wheel
With a fivesome, two players form the "wheel" team and play three concurrent 6-hole matches against every possible 2-man combination of the remaining three players. For example, if A & B are the wheel, they play A&B vs C&D, A&B vs C&E, and A&B vs D&E all at once over the first six holes. The teams are then shuffled for the next 6-hole segment, and shuffled again for the final segment.
Vegas
A 2-vs-2 team game where each team's score on a hole is formed by putting the two partners' scores together as a two-digit number, with the lower score first. If teammates shoot a 4 and a 6, the team score is 46. The difference between the two team scores on each hole is the points won. Birdies and eagles can flip the order or multiply the score depending on house rules.
2 Man
2-Man Best Ball. Two partners play their own balls on every hole, and the lower of their two net scores counts as the team score for that hole. The other ball is simply dropped.
Two Net
A team format where the two lowest net scores on the team count on every hole. The remaining scores are discarded. Often played with teams of three or four.
Three Net
A team format where the three lowest net scores on the team count on every hole. Typically used with teams of four so that one score is dropped each hole.
Four Net
A team format where all four net scores on the team count on every hole — no scores are dropped. Every shot matters.
Two Three Four
A team format that varies the number of scores counted by the par of the hole. The two lowest net scores count on par 3s, the three lowest net scores count on par 4s, and all four net scores count on par 5s. Strong par 5 play is essential.
Cha Cha Cha
A team format played in repeating three-hole cycles. On the first hole of the cycle, only one best ball counts; on the second, the two best balls count; on the third, the three best balls count. The pattern then repeats through all 18 holes.
One-One
A team format that combines net and gross scoring on every hole. The team's single best net score and single best gross score from the team are both counted and added together for the hole total.
Two-One
Like One-One, but with more net scoring weight. The two best net scores and the one best gross score from the team are counted and added together on every hole.
Three-One
The three best net scores and the one best gross score from the team are counted and added together on every hole. Net depth across the team matters most, with the lowest gross score as a bonus.
Two-Two
A balanced net/gross format. The two best net scores and the two best gross scores from the team are counted and added together on every hole.
Three-Two
The three best net scores and the two best gross scores from the team are counted and added together on every hole. The deepest of the net/gross combo formats.
Quota
Each player receives a points quota based on their handicap (commonly 36 minus the course handicap). Points are then earned per hole — typically 1 for a bogey, 2 for a par, 4 for a birdie, 8 for an eagle. Whoever finishes furthest over their quota wins.
Stableford
A points-based scoring system played against par on a hole-by-hole basis. Common values are 1 point for a bogey, 2 for a par, 3 for a birdie, 4 for an eagle, with double bogey or worse scoring zero. Highest point total wins, and there's no penalty for picking up a bad hole.